/*
 * Copyright 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package androidx.graphics.lowlatency

import android.opengl.GLES20

fun loadShader(type: Int, shaderCode: String?): Int {
    val shader = GLES20.glCreateShader(type)

    GLES20.glShaderSource(shader, shaderCode)
    GLES20.glCompileShader(shader)

    return shader
}
